Like what the title says. There’s always a catch unless it’s FOSS. So, what is the catch with them giving games for free that you can keep forever? What will the developers of the games get as a thank you?
The problem with EPIC games is, that you need an account with your full name and data, even for an free game, not needed in Steam or GOG, where it is enough with nick and mail, only the need for more if you want to buy a game. Searching free games, only Steam and Itch.io are full of these.
What do you mean, I have a nick, fake email, fake name and I’m enjoying my free games for years.
To lure people away from Steam and onto their platform. There is no ulterior motive. Origin does/did (IDK I haven’t played an EA game in years) this too for the same reason.
Amazon games does it too.
Same reason Microsoft allows people to use Windows without a license key.
(They want to get people used to their platform so they increase their popularity, and thus making more money in the end)
It’s also one of the reasons why they allow 3rd parties to run their own activation servers. All you gotta do is type a couple of lines in command prompt to change your activation servers from Microsoft’s to such a 3rd party, type in the volume license key they provide for free, and now you have a 100% legit copy of Windows, no cracks or workarounds needed.
Microsoft makes it so easy to activate Windows for free that there’s no way it was unintentional.
I’ve claimed probably 70% of the free games for the past four or five years. I’ve noticed some of the titles disappear. So one catch is, you may not get to keep the free game(s) you grab.
I hadn’t noticed this, and I’ve claimed a ton of them as well. Do you have an example?
it’s not “forever”. it’s however long they don’t have any ideas to the contrary.
why it was implemented - so that executive #279 can show executive #114 that number go up. look how our engagement is rising! look at all them people downloading our app! when I took over from exec #317, number was this big, lookie now!
same way google made their search worse, so you have to search multiple times, thus upping the engagment, page views, etc. and then exec X goes to exec Y and say “look there’s a huge rise in searches where my bonus at!”
it’s not “forever”.
So true. Today it is known that you only buy a license of the games from Steam. And since Epic Games works in the same way as Steam, this also applies to them. They can delete any games from your library whenever they want - just like that *click*. I stopped buying games on Steam when that came out publicly and moved to GOG instead.
One catch is that Epic’s mystery code is allowed to execute on your computer.
Note that I don’t mean just their launcher. Often, if not always, the games themselves are linked with Epic code, ostensibly for license checks and/or integration with Epic services. This gives them the ability to snoop on stored data, installed/executing processes, biometrics, etc.
Running those free games with an alternative launcher does not protect against this.
It’s not just a theoretical concern, either. Epic has already been caught copying Steam files, collecting friends play history, and scanning running processes.
https://old.reddit.com/r/fuckepic/comments/wakewr/epic_games_spyware_vs_steam_vs_as_comparision_ea/
https://www.pcgamesn.com/epic-launcher-spyware
I don’t trust them, their CEO, or Tencent (which owns a significant chunk of Epic), so I don’t run games that come from them.
This is such an underrated comment for such an important point.
Is this an issue when using the Heroic launcher as well? None of the links mention this being an issue with Heroic.
Heroic Games Launcher doesn’t change the code in the game executable itself, so yes, it is still an issue when using Heroic.
Install Heroic via Flatpak and use Flatseal so you decide what it gets access to.
Flatpak permissions are famously coarse, and its sandboxing mechanism is weak and full of holes. It can be useful for guarding against damage caused by programming mistakes, but I would not recommend it to anyone wanting protection from adversarial software.
What would be your recommended way to run the Epic Launcher?
I do not recommend running Epic software at all.
But imagine if someone did want to use it, what would be your recommended approach? You seem quite knowledgeable in this area and I’m sure we could all learn something.
Even without that, I don’t think a game running on their own wine prefix can interact with your Steam running on Linux system directly.
It would be pretty amazing if this godforsaken company only looked at Linux to fuck us like that.
And there we have the catch! If not one of them. Many thanks :)
can it be sandboxed in a sensible way? (on linux specifically)
You could download and play the games on a machine that is never used for any other purpose, but it would still be able to collect biometric data (mouse movement, keystroke patterns, voice if you have a microphone, etc.) and probe/fingerprint your network.
Short of a dedicated machine, the closest you’re likely to get is a hypervisor-based virtual machine. Of course, that won’t safeguard your biometrics or (in most cases) your network, either.
Such a machine would be safer if you never gave it network access, so it couldn’t exfiltrate any data that it had collected, but downloading games requires network access at some point, and it would only take milliseconds for a “helper” process (perhaps quietly installed or launched with the game) to leak the data.
In general, hostile code will always be unsafe. If it concerns you, it’s best to avoid it entirely.
It’s 2025. If you are getting a ‘free’ software product, there’s a chance of about 99,9% that the answer to that question is either ‘analytics/tracking/telemetry/customer retention’ or a combination of many or all of them.
When it comes to non-FOSS, yes, I agree.
You’re absolutely right. Sorry for that (admittedly catastrophic) omission.
In that case, you have to deal with the shitty epic launcher that is prone to “lose” user data.
The catch is now you have games in their ecosystem and are more likely to spend more time and money there.
It’s likely a scheme to entice people onto their platform because they’re not as trusted as valve or gog. If they become a monopoly then we’ll get to see all the various catches to that.
this tbh
though it doesn’t really work, i have 183 epic games, none of which have i bought lol
They want you to use their service. You’re more likely to use the service if you already have a library of games on it.
What will the developers of the games get as a thank you?
They wouldn’t be making them free without making a deal with the developer first. There was a leak that showed the actual amount a while back.
They wouldn’t be making them free without making a deal with the developer first. There was a leak that showed the actual amount a while back.
That is what I was after! Not the leak, but the catch. Do you have the link to the source for the leak?
The catch is you have to install the Epic app or whatever it is called.
Also they hate Linux and shitcanned the already-existing native Linux port of Rocket League when they bought it. It’s fair to say you won’t dump resources into making new Linux ports but shitcanning a quality one that already existed? They can eat shit.
I never played Rocket League again after that.
Heroic Launcher ftw
Or don’t use Epic at all.
You have always been able to claim the games for free on the website.
You can claim them, sure. But you’ll need their launcher when you want to play them.
Heroic Launcher runs on both Windows and Linux
Third party launchers do exist, yes, but normally you’d have to use Epic’s launcher. That’s what they’re counting on, anyway.
That is not true on Linux.
Not necessarily
You would ordinarily have to use their launcher, but third party launchers do exist.
Logistically, it’s super cheap marketing. Epic pays the dev a reasonable pittance ( assuming it’s not a free game, they do that too) you got to watch their ads during download/install, they got you email, they know what games you’re interested in. Your interests are for sale for sure, but for a free game, may be worth a throw away email.
The catch is downloading the Epic Launcher. Or not even that if you are on Linux.
heroic launcher works well as a replacement if you must. it works like steam in that it has built in proton to run the games you have with one click ease.
so if you want to run linux but have games on epic? there are better choices but you’re still covered.
make bad platform give free games ??? profit
Epic claims it increases sales (much in the same way that pirates do) but I suspect it’s just to get people past the very high barrier of creating an account and installing their (presumably) ad-ridden and data-collecting (they’re owned by Tencent) launcher.
The former doesn’t make much sense to me given they could just buy those games on Steam anyway and have a much better experience.
they’re owned by Tencent
About 35%
Tim Sweeney himself owns 41%
Tencent owns a substantial portion of the company, and therefore has substantial access and influence. Nitpicking about the percentages is irrelevant.